branchrust_reboot/main/biome environment testscancel

182 Commits over 61 Days - 0.12cph!

10 Years Ago
Backup commit for tree billboard stuff.
10 Years Ago
Mergymerge to fabricate some tree billboard normal maps.
10 Years Ago
Random stuff before merge from main.
10 Years Ago
Merged
10 Years Ago
Mockup scene stuff.
10 Years Ago
Merged
10 Years Ago
Terrain/rock visual consistency tests, because it's really bad in-game at the moment. (Posted a little picture on my twitter, if you care.)
10 Years Ago
Making rocks more consistent with terrain, WIP backup commit.
10 Years Ago
Merge
10 Years Ago
Missing file.
10 Years Ago
Even more impact effects.
10 Years Ago
Backup commit. (Blunt & slash impact effects.)
10 Years Ago
Getting the test branch up to date.
10 Years Ago
Tree files
10 Years Ago
Minor scene update
10 Years Ago
Added another rock, some scene updates. Annnoying meta changes? D:
10 Years Ago
Wood/metal/concrete bullet impact effects.
10 Years Ago
Impact FX progress
10 Years Ago
Backup commit for material FX.
10 Years Ago
Merge to switch branches.
10 Years Ago
Material impact FX progress backup
10 Years Ago
Time for a merge
10 Years Ago
Bulletholes for wood, concrete and metal. Includes a parallax shader. Also, rough impact fx progress.
10 Years Ago
Cave scene updates and sounds
10 Years Ago
Fixed a tree branch, and added AM to arctic camera.
10 Years Ago
Deleted old cave scene
10 Years Ago
Commiting Terrain
10 Years Ago
Biomesarctic.
10 Years Ago
More cave scene and waterfall updates
10 Years Ago
Go home, grass_puff_1_.tga
10 Years Ago
Few missing files.
10 Years Ago
Scene stuff for Bill, and started some impact effects.
10 Years Ago
Scene updates
10 Years Ago
LUT for the northern tundra.
10 Years Ago
Tiny wolf fur tweak, mushroom prefabs, fixed cliff shader detail textures.
10 Years Ago
Mo things.
10 Years Ago
Cave asset updates. Waterfall shader. Added VPaint plugin back in. + Holy giant merge batman.
10 Years Ago
Missing mushrooms, some grass stuff.
10 Years Ago
Killing sneaky zombie files.
10 Years Ago
Massive nature file restructuring and cleaning. Some new minor nature props.
10 Years Ago
More cave scene and asset updates. Deleted old cave assets.
10 Years Ago
Rexported rock meshes with centered pivots. Minor shader update. New cave entrance test scene and WIP assets.
10 Years Ago
Merge
10 Years Ago
Auroras that suck less, and lots of little northern scene stuff.
10 Years Ago
Changed to straight normal+height packing for less artifacts
10 Years Ago
Scene stuff backup
10 Years Ago
Scene stuff. More snow rocks.
10 Years Ago
Missing files.
10 Years Ago
Scene stuff. Splitting rocks into snow & no snow.
10 Years Ago
Merge from main